public class GuiIngameModOptions extends GuiScreen
| Modifier and Type | Field and Description |
|---|---|
protected java.lang.String |
title |
allowUserInput, buttonList, fontRendererObj, height, itemRender, labelList, mc, widthicons, optionsBackground, statIcons, zLevel| Constructor and Description |
|---|
GuiIngameModOptions(GuiScreen parentScreen) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
actionPerformed(GuiButton p_146284_1_) |
void |
drawScreen(int p_73863_1_,
int p_73863_2_,
float p_73863_3_)
Draws the screen and all the components in it.
|
void |
initGui()
Adds the buttons (and other controls) to the screen in question.
|
confirmClicked, doesGuiPauseGame, drawBackground, drawCreativeTabHoveringText, drawDefaultBackground, drawHoveringText, drawWorldBackground, func_146283_a, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, isCtrlKeyDown, isShiftKeyDown, keyTyped, mouseClicked, mouseClickMove, mouseMovedOrUp, onGuiClosed, renderToolTip, setClipboardString, setWorldAndResolution, updateScreendrawCenteredString, drawGradientRect, drawHorizontalLine, drawRect, drawString, drawTexturedModalRect, drawTexturedModelRectFromIcon, drawVerticalLine, func_146110_a, func_152125_apublic GuiIngameModOptions(GuiScreen parentScreen)
public void initGui()
protected void actionPerformed(GuiButton p_146284_1_)
actionPerformed in class GuiScreenpublic void drawScreen(int p_73863_1_,
int p_73863_2_,
float p_73863_3_)
drawScreen in class GuiScreen