public class BlockFlowerPot extends BlockContainer
Block.SoundTypeblockConstructorCalled, blockHardness, blockIcon, blockMaterial, blockParticleGravity, blockRegistry, blockResistance, canBlockGrass, capturedDrops, captureDrops, delegate, enableStats, harvesters, isBlockContainer, lightOpacity, lightValue, maxX, maxY, maxZ, minX, minY, minZ, needsRandomTick, opaque, slipperiness, soundTypeAnvil, soundTypeCloth, soundTypeGlass, soundTypeGrass, soundTypeGravel, soundTypeLadder, soundTypeMetal, soundTypePiston, soundTypeSand, soundTypeSnow, soundTypeStone, soundTypeWood, stepSound, textureName, useNeighborBrightness| Constructor and Description |
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BlockFlowerPot() |
| Modifier and Type | Method and Description |
|---|---|
void |
breakBlock(World p_149749_1_,
int p_149749_2_,
int p_149749_3_,
int p_149749_4_,
Block p_149749_5_,
int p_149749_6_) |
boolean |
canPlaceBlockAt(World p_149742_1_,
int p_149742_2_,
int p_149742_3_,
int p_149742_4_)
Checks to see if its valid to put this block at the specified coordinates.
|
TileEntity |
createNewTileEntity(World p_149915_1_,
int p_149915_2_)
Returns a new instance of a block's tile entity class.
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int |
getDamageValue(World p_149643_1_,
int p_149643_2_,
int p_149643_3_,
int p_149643_4_)
Get the block's damage value (for use with pick block).
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java.util.ArrayList<ItemStack> |
getDrops(World world,
int x,
int y,
int z,
int metadata,
int fortune)
This returns a complete list of items dropped from this block.
|
Item |
getItem(World p_149694_1_,
int p_149694_2_,
int p_149694_3_,
int p_149694_4_)
Gets an item for the block being called on.
|
Item |
getItemDropped(int p_149650_1_,
java.util.Random p_149650_2_,
int p_149650_3_) |
int |
getRenderType()
The type of render function that is called for this block
|
void |
harvestBlock(World world,
EntityPlayer player,
int x,
int y,
int z,
int meta)
Called when the player destroys a block with an item that can harvest it.
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boolean |
isFlowerPot()
Returns true only if block is flowerPot
|
boolean |
isOpaqueCube()
Is this block (a) opaque and (b) a full 1m cube?
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boolean |
onBlockActivated(World p_149727_1_,
int p_149727_2_,
int p_149727_3_,
int p_149727_4_,
EntityPlayer p_149727_5_,
int p_149727_6_,
float p_149727_7_,
float p_149727_8_,
float p_149727_9_)
Called upon block activation (right click on the block.)
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void |
onBlockHarvested(World p_149681_1_,
int p_149681_2_,
int p_149681_3_,
int p_149681_4_,
int p_149681_5_,
EntityPlayer p_149681_6_)
Called when the block is attempted to be harvested
|
void |
onNeighborBlockChange(World p_149695_1_,
int p_149695_2_,
int p_149695_3_,
int p_149695_4_,
Block p_149695_5_)
Lets the block know when one of its neighbor changes.
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boolean |
removedByPlayer(World world,
EntityPlayer player,
int x,
int y,
int z,
boolean willHarvest)
Called when a player removes a block.
|
boolean |
renderAsNormalBlock()
If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
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void |
setBlockBoundsForItemRender()
Sets the block's bounds for rendering it as an item
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onBlockAdded, onBlockEventReceivedaddCollisionBoxesToList, addDestroyEffects, addHitEffects, beginLeavesDecay, canBeReplacedByLeaves, canBlockStay, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInPass, canReplace, canSilkHarvest, canSilkHarvest, canSustainLeaves, canSustainPlant, captureDrops, collisionRayTrace, colorMultiplier, createStackedBlock, createTileEntity, damageDropped, disableStats, dropBlockAsItem, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, fillWithRain, func_149698_L, func_149730_j, func_149735_b, getAmbientOcclusionLightValue, getBedDirection, getBedSpawnPosition, getBlockBoundsMaxX, getBlockBoundsMaxY, getBlockBoundsMaxZ, getBlockBoundsMinX, getBlockBoundsMinY, getBlockBoundsMinZ, getBlockById, getBlockColor, getBlockFromItem, getBlockFromName, getBlockHardness, getBlocksMovement, getBlockTextureFromSide, getCanBlockGrass, getCollisionBoundingBoxFromPool, getComparatorInputOverride, getCreativeTabToDisplayOn, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIcon, getIcon, getIdFromBlock, getItemIconName, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMixedBrightnessForBlock, getMobilityFlag, getPickBlock, getPickBlock, getPlayerRelativeBlockHardness, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, getSubBlocks, getTextureName, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, hasComparatorInputOverride, hasTileEntity, hasTileEntity, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isLeaves, isNormalCube, isNormalCube, isProvidingStrongPower, isProvidingWeakPower, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isWood, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockPlaced, onBlockPlacedBy, onBlockPreDestroy, onEntityCollidedWithBlock, onEntityWalking, onFallenUpon, onNeighborChange, onPlantGrow, onPostBlockPlaced, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomDisplayTick, recolourBlock, registerBlockIcons, registerBlocks, removedByPlayer, rotateBlock, setBedOccupied, setBlockBounds, setBlockBoundsBasedOnState, setBlockName, setBlockTextureName, setBlockUnbreakable, setCreativeTab, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setStepSound, setTickRandomly, shouldCheckWeakPower, shouldSideBeRendered, tickRate, updateTick, velocityToAddToEntitypublic void setBlockBoundsForItemRender()
setBlockBoundsForItemRender in class Blockpublic boolean isOpaqueCube()
isOpaqueCube in class Blockpublic int getRenderType()
getRenderType in class Blockpublic boolean renderAsNormalBlock()
renderAsNormalBlock in class Blockpublic boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_, EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_)
onBlockActivated in class Blockpublic Item getItem(World p_149694_1_, int p_149694_2_, int p_149694_3_, int p_149694_4_)
public int getDamageValue(World p_149643_1_, int p_149643_2_, int p_149643_3_, int p_149643_4_)
getDamageValue in class Blockpublic boolean isFlowerPot()
isFlowerPot in class Blockpublic boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_)
canPlaceBlockAt in class Blockpublic void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_, Block p_149695_5_)
onNeighborBlockChange in class Blockpublic void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_)
breakBlock in class BlockContainerpublic void onBlockHarvested(World p_149681_1_, int p_149681_2_, int p_149681_3_, int p_149681_4_, int p_149681_5_, EntityPlayer p_149681_6_)
onBlockHarvested in class Blockpublic Item getItemDropped(int p_149650_1_, java.util.Random p_149650_2_, int p_149650_3_)
getItemDropped in class Blockpublic TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_)
public java.util.ArrayList<ItemStack> getDrops(World world, int x, int y, int z, int metadata, int fortune)
Blockpublic boolean removedByPlayer(World world, EntityPlayer player, int x, int y, int z, boolean willHarvest)
BlockremovedByPlayer in class Blockworld - The current worldplayer - The player damaging the block, may be nullx - X Positiony - Y positionz - Z positionwillHarvest - True if Block.harvestBlock will be called after this, if the return in true.
Can be useful to delay the destruction of tile entities till after harvestBlockpublic void harvestBlock(World world, EntityPlayer player, int x, int y, int z, int meta)
harvestBlock in class Block