public class MaterialLiquid extends Material
air, anvil, cactus, cake, carpet, circuits, clay, cloth, coral, craftedSnow, dragonEgg, fire, glass, gourd, grass, ground, ice, iron, lava, leaves, packedIce, piston, plants, portal, redstoneLight, rock, sand, snow, sponge, tnt, vine, water, web, wood| Constructor and Description |
|---|
MaterialLiquid(MapColor p_i2114_1_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
blocksMovement()
Returns if this material is considered solid or not
|
boolean |
isLiquid()
Returns if blocks of these materials are liquids.
|
boolean |
isSolid() |
getCanBlockGrass, getCanBurn, getMaterialMapColor, getMaterialMobility, isAdventureModeExempt, isOpaque, isReplaceable, isToolNotRequired, setAdventureModeExempt, setBurning, setImmovableMobility, setNoPushMobility, setReplaceable, setRequiresToolpublic MaterialLiquid(MapColor p_i2114_1_)
public boolean isLiquid()
public boolean blocksMovement()
blocksMovement in class Material