public class EntityAIFollowOwner extends EntityAIBase
| Constructor and Description |
|---|
EntityAIFollowOwner(EntityTameable p_i1625_1_,
double p_i1625_2_,
float p_i1625_4_,
float p_i1625_5_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
continueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
|
void |
resetTask()
Resets the task
|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
void |
updateTask()
Updates the task
|
getMutexBits, isInterruptible, setMutexBitspublic EntityAIFollowOwner(EntityTameable p_i1625_1_, double p_i1625_2_, float p_i1625_4_, float p_i1625_5_)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase