public class EntityAIWatchClosest extends EntityAIBase
| Modifier and Type | Field and Description |
|---|---|
protected Entity |
closestEntity
The closest entity which is being watched by this one.
|
| Constructor and Description |
|---|
EntityAIWatchClosest(EntityLiving p_i1631_1_,
java.lang.Class p_i1631_2_,
float p_i1631_3_) |
EntityAIWatchClosest(EntityLiving p_i1632_1_,
java.lang.Class p_i1632_2_,
float p_i1632_3_,
float p_i1632_4_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
continueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
|
void |
resetTask()
Resets the task
|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
void |
updateTask()
Updates the task
|
getMutexBits, isInterruptible, setMutexBitsprotected Entity closestEntity
public EntityAIWatchClosest(EntityLiving p_i1631_1_, java.lang.Class p_i1631_2_, float p_i1631_3_)
public EntityAIWatchClosest(EntityLiving p_i1632_1_, java.lang.Class p_i1632_2_, float p_i1632_3_, float p_i1632_4_)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase