public class EntityWither extends EntityMob implements IBossDisplayData, IRangedAttackMob
Entity.EnumEntitySizeentityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttackeddefaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, boundingBox, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySizemobSelector| Constructor and Description |
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EntityWither(World p_i1701_1_) |
| Modifier and Type | Method and Description |
|---|---|
void |
addPotionEffect(PotionEffect p_70690_1_)
adds a PotionEffect to the entity
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protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource p_70097_1_,
float p_70097_2_)
Called when the entity is attacked.
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void |
attackEntityWithRangedAttack(EntityLivingBase p_82196_1_,
float p_82196_2_)
Attack the specified entity using a ranged attack.
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protected void |
despawnEntity()
Makes the entity despawn if requirements are reached
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protected void |
dropFewItems(boolean p_70628_1_,
int p_70628_2_)
Drop 0-2 items of this living's type.
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protected void |
entityInit() |
protected void |
fall(float p_70069_1_)
Called when the mob is falling.
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void |
func_82206_m() |
float |
func_82207_a(int p_82207_1_) |
float |
func_82210_r(int p_82210_1_) |
void |
func_82211_c(int p_82211_1_,
int p_82211_2_) |
int |
func_82212_n() |
void |
func_82215_s(int p_82215_1_) |
int |
getBrightnessForRender(float p_70070_1_) |
EnumCreatureAttribute |
getCreatureAttribute()
Get this Entity's EnumCreatureAttribute
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protected java.lang.String |
getDeathSound()
Returns the sound this mob makes on death.
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protected java.lang.String |
getHurtSound()
Returns the sound this mob makes when it is hurt.
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protected java.lang.String |
getLivingSound()
Returns the sound this mob makes while it's alive.
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float |
getShadowSize() |
int |
getTotalArmorValue()
Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
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int |
getWatchedTargetId(int p_82203_1_)
Returns the target entity ID if present, or -1 if not @param par1 The target offset, should be from 0-2
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protected boolean |
isAIEnabled()
Returns true if the newer Entity AI code should be run
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boolean |
isArmored()
Returns whether the wither is armored with its boss armor or not by checking whether its health is below half of
its maximum.
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void |
mountEntity(Entity p_70078_1_)
Called when a player mounts an entity. e.g. mounts a pig, mounts a boat.
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void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
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void |
readEntityFromNBT(NBTTagCompound p_70037_1_)
(abstract) Protected helper method to read subclass entity data from NBT.
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void |
setInWeb()
Sets the Entity inside a web block.
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protected void |
updateAITasks() |
void |
writeEntityToNBT(NBTTagCompound p_70014_1_)
(abstract) Protected helper method to write subclass entity data to NBT.
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attackEntity, attackEntityAsMob, findPlayerToAttack, func_146066_aG, func_146067_o, getBlockPathWeight, getCanSpawnHere, getSplashSound, getSwimSound, isValidLightLevel, onUpdatedetachHome, func_110174_bM, func_142017_o, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateLeashedState, updateWanderPathaddRandomArmor, allowLeashing, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, dropEquipment, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getDropItem, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, hasCustomNameTag, interact, interactFirst, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticleapplyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, func_110142_aN, func_142015_aE, func_152111_bt, func_152112_bu, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, handleHealthUpdate, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRiddenaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canRiderInteract, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityData, getEntityId, getEntityString, getExtendedProperties, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPersistentID, getPickedResult, getPortalCooldown, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, registerExtendedProperties, resetEntityId, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalclone, finalize, getClass, notify, notifyAll, wait, wait, waitfunc_145748_c_, getHealth, getMaxHealthpublic EntityWither(World p_i1701_1_)
protected void entityInit()
entityInit in class EntityLivingpublic void writeEntityToNBT(NBTTagCompound p_70014_1_)
writeEntityToNBT in class EntityLivingpublic void readEntityFromNBT(NBTTagCompound p_70037_1_)
readEntityFromNBT in class EntityLivingpublic float getShadowSize()
getShadowSize in class Entityprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityMobprotected java.lang.String getDeathSound()
getDeathSound in class EntityMobpublic void onLivingUpdate()
onLivingUpdate in class EntityMobprotected void updateAITasks()
updateAITasks in class EntityLivingpublic void func_82206_m()
public void setInWeb()
public int getTotalArmorValue()
getTotalArmorValue in class EntityLivingBasepublic void attackEntityWithRangedAttack(EntityLivingBase p_82196_1_, float p_82196_2_)
attackEntityWithRangedAttack in interface IRangedAttackMobpublic boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
attackEntityFrom in class EntityMobprotected void dropFewItems(boolean p_70628_1_,
int p_70628_2_)
dropFewItems in class EntityLivingprotected void despawnEntity()
despawnEntity in class EntityLivingpublic int getBrightnessForRender(float p_70070_1_)
getBrightnessForRender in class Entityprotected void fall(float p_70069_1_)
fall in class EntityLivingBasepublic void addPotionEffect(PotionEffect p_70690_1_)
addPotionEffect in class EntityLivingBaseprotected boolean isAIEnabled()
isAIEnabled in class EntityLivingprotected void applyEntityAttributes()
applyEntityAttributes in class EntityMobpublic float func_82207_a(int p_82207_1_)
public float func_82210_r(int p_82210_1_)
public int func_82212_n()
public void func_82215_s(int p_82215_1_)
public int getWatchedTargetId(int p_82203_1_)
public void func_82211_c(int p_82211_1_,
int p_82211_2_)
public boolean isArmored()
public EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute in class EntityLivingBasepublic void mountEntity(Entity p_70078_1_)
mountEntity in class Entity