public class WorldProviderEnd extends WorldProvider
dimensionId, field_82913_c, hasNoSky, isHellWorld, lightBrightnessTable, moonPhaseFactors, terrainType, worldChunkMgr, worldObj| Constructor and Description |
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WorldProviderEnd() |
| Modifier and Type | Method and Description |
|---|---|
float[] |
calcSunriseSunsetColors(float p_76560_1_,
float p_76560_2_)
Returns array with sunrise/sunset colors
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float |
calculateCelestialAngle(long p_76563_1_,
float p_76563_3_)
Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime)
|
boolean |
canCoordinateBeSpawn(int p_76566_1_,
int p_76566_2_)
Will check if the x, z position specified is alright to be set as the map spawn point
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boolean |
canRespawnHere()
True if the player can respawn in this dimension (true = overworld, false = nether).
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IChunkProvider |
createChunkGenerator()
Returns a new chunk provider which generates chunks for this world
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boolean |
doesXZShowFog(int p_76568_1_,
int p_76568_2_)
Returns true if the given X,Z coordinate should show environmental fog.
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int |
getAverageGroundLevel() |
float |
getCloudHeight()
the y level at which clouds are rendered.
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java.lang.String |
getDimensionName()
Returns the dimension's name, e.g.
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ChunkCoordinates |
getEntrancePortalLocation()
Gets the hard-coded portal location to use when entering this dimension.
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Vec3 |
getFogColor(float p_76562_1_,
float p_76562_2_)
Return Vec3D with biome specific fog color
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boolean |
isSkyColored() |
boolean |
isSurfaceWorld()
Returns 'true' if in the "main surface world", but 'false' if in the Nether or End dimensions.
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void |
registerWorldChunkManager()
creates a new world chunk manager for WorldProvider
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calculateInitialWeather, canBlockFreeze, canDoLightning, canDoRainSnowIce, canMineBlock, canSnowAt, drawClouds, generateLightBrightnessTable, getActualHeight, getBiomeGenForCoords, getCloudRenderer, getCurrentMoonPhaseFactor, getDepartMessage, getHeight, getHorizon, getMoonPhase, getMovementFactor, getProviderForDimension, getRandomizedSpawnPoint, getRespawnDimension, getSaveFolder, getSeed, getSkyColor, getSkyRenderer, getSpawnPoint, getStarBrightness, getSunBrightness, getSunBrightnessFactor, getVoidFogYFactor, getWeatherRenderer, getWelcomeMessage, getWorldHasVoidParticles, getWorldTime, isBlockHighHumidity, isDaytime, registerWorld, resetRainAndThunder, setAllowedSpawnTypes, setCloudRenderer, setDimension, setSkyRenderer, setSpawnPoint, setWeatherRenderer, setWorldTime, shouldMapSpin, updateWeatherpublic void registerWorldChunkManager()
registerWorldChunkManager in class WorldProviderpublic IChunkProvider createChunkGenerator()
createChunkGenerator in class WorldProviderpublic float calculateCelestialAngle(long p_76563_1_,
float p_76563_3_)
calculateCelestialAngle in class WorldProviderpublic float[] calcSunriseSunsetColors(float p_76560_1_,
float p_76560_2_)
calcSunriseSunsetColors in class WorldProviderpublic Vec3 getFogColor(float p_76562_1_, float p_76562_2_)
getFogColor in class WorldProviderpublic boolean isSkyColored()
isSkyColored in class WorldProviderpublic boolean canRespawnHere()
canRespawnHere in class WorldProviderpublic boolean isSurfaceWorld()
isSurfaceWorld in class WorldProviderpublic float getCloudHeight()
getCloudHeight in class WorldProviderpublic boolean canCoordinateBeSpawn(int p_76566_1_,
int p_76566_2_)
canCoordinateBeSpawn in class WorldProviderpublic ChunkCoordinates getEntrancePortalLocation()
getEntrancePortalLocation in class WorldProviderpublic int getAverageGroundLevel()
getAverageGroundLevel in class WorldProviderpublic boolean doesXZShowFog(int p_76568_1_,
int p_76568_2_)
doesXZShowFog in class WorldProviderpublic java.lang.String getDimensionName()
getDimensionName in class WorldProvider