public class AnvilSaveHandler extends SaveHandler
| Constructor and Description |
|---|
AnvilSaveHandler(java.io.File p_i2142_1_,
java.lang.String p_i2142_2_,
boolean p_i2142_3_) |
| Modifier and Type | Method and Description |
|---|---|
void |
flush()
Called to flush all changes to disk, waiting for them to complete.
|
IChunkLoader |
getChunkLoader(WorldProvider p_75763_1_)
Returns the chunk loader with the provided world provider
|
void |
saveWorldInfoWithPlayer(WorldInfo p_75755_1_,
NBTTagCompound p_75755_2_)
Saves the given World Info with the given NBTTagCompound as the Player.
|
checkSessionLock, getAvailablePlayerDat, getMapFileFromName, getPlayerNBT, getSaveHandler, getWorldDirectory, getWorldDirectoryName, loadWorldInfo, readPlayerData, saveWorldInfo, writePlayerDatapublic AnvilSaveHandler(java.io.File p_i2142_1_,
java.lang.String p_i2142_2_,
boolean p_i2142_3_)
public IChunkLoader getChunkLoader(WorldProvider p_75763_1_)
getChunkLoader in interface ISaveHandlergetChunkLoader in class SaveHandlerpublic void saveWorldInfoWithPlayer(WorldInfo p_75755_1_, NBTTagCompound p_75755_2_)
saveWorldInfoWithPlayer in interface ISaveHandlersaveWorldInfoWithPlayer in class SaveHandlerpublic void flush()
flush in interface ISaveHandlerflush in class SaveHandler