| Class | Description |
|---|---|
| EnderTeleportEvent |
Event for when an Enderman teleports or an ender pearl is used.
|
| LivingAttackEvent |
LivingAttackEvent is fired when a living Entity is attacked.
|
| LivingDeathEvent |
LivingDeathEvent is fired when an Entity dies.
|
| LivingDropsEvent |
LivingDropsEvent is fired when an Entity's death causes dropped items to appear.
|
| LivingEvent |
LivingEvent is fired whenever an event involving Living entities occurs.
|
| LivingEvent.LivingJumpEvent |
LivingJumpEvent is fired when an Entity jumps.
|
| LivingEvent.LivingUpdateEvent |
LivingUpdateEvent is fired when an Entity is updated.
|
| LivingFallEvent |
LivingFallEvent is fired when an Entity is set to be falling.
|
| LivingHealEvent |
LivingHealEvent is fired when an Entity is set to be healed.
|
| LivingHurtEvent |
LivingHurtEvent is fired when an Entity is set to be hurt.
|
| LivingPackSizeEvent | |
| LivingSetAttackTargetEvent |
LivingSetAttackTargetEvent is fired when an Entity sets a target to attack.
|
| LivingSpawnEvent |
LivingSpawnEvent is fired whenever a living Entity is spawned.
|
| LivingSpawnEvent.AllowDespawn |
Fired each tick for despawnable mobs to allow control over despawning.
|
| LivingSpawnEvent.CheckSpawn |
Fires before mob spawn events.
|
| LivingSpawnEvent.SpecialSpawn |
SpecialSpawn is fired when an Entity is to be spawned from a mob spawner.
|
| ZombieEvent |
ZombieEvent is fired whenever a zombie is spawned for aid.
|
| ZombieEvent.SummonAidEvent |
SummonAidEvent is fired when a Zombie Entity is summoned.
|