public class EntityAIAvoidEntity extends EntityAIBase
| Modifier and Type | Field and Description |
|---|---|
IEntitySelector |
field_98218_a |
| Constructor and Description |
|---|
EntityAIAvoidEntity(EntityCreature p_i1616_1_,
java.lang.Class p_i1616_2_,
float p_i1616_3_,
double p_i1616_4_,
double p_i1616_6_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
continueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
|
void |
resetTask()
Resets the task
|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
void |
updateTask()
Updates the task
|
getMutexBits, isInterruptible, setMutexBitspublic final IEntitySelector field_98218_a
public EntityAIAvoidEntity(EntityCreature p_i1616_1_, java.lang.Class p_i1616_2_, float p_i1616_3_, double p_i1616_4_, double p_i1616_6_)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase