public class EntityAIMoveTowardsRestriction extends EntityAIBase
| Constructor and Description |
|---|
EntityAIMoveTowardsRestriction(EntityCreature p_i2347_1_,
double p_i2347_2_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
continueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
getMutexBits, isInterruptible, resetTask, setMutexBits, updateTaskpublic EntityAIMoveTowardsRestriction(EntityCreature p_i2347_1_, double p_i2347_2_)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBase