public class EntityAIOpenDoor extends EntityAIDoorInteract
entityPosX, entityPosY, entityPosZ, field_151504_e, theEntity| Constructor and Description |
|---|
EntityAIOpenDoor(EntityLiving p_i1644_1_,
boolean p_i1644_2_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
continueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
|
void |
resetTask()
Resets the task
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
void |
updateTask()
Updates the task
|
shouldExecutegetMutexBits, isInterruptible, setMutexBitspublic EntityAIOpenDoor(EntityLiving p_i1644_1_, boolean p_i1644_2_)
public boolean continueExecuting()
continueExecuting in class EntityAIDoorInteractpublic void startExecuting()
startExecuting in class EntityAIDoorInteractpublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIDoorInteract